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L1 | 2 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 8 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 |
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L2 | - | 1 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 7 | 7 | 7 | 7 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 |
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L3 | - | - | - | - | - | 1 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 7 | 7 | 7 | 7 | 7 | 7 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 9 | 9 | 9 | 9 | 9 | 9 |
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L4 | - | - | - | - | - | - | - | - | - | 1 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 7 | 7 | 7 | 7 | 7 | 7 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 9 | 9 | 9 |
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L5 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 1 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 6 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 9 |
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L6 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 1 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 6 | 6 | 7 | 7 | 7 | 7 | 7 | 7 | 8 | 8 | 8 | 8 | 8 |
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L7 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 1 | 2 | 2 | 3 | 3 | 3 | 3 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 6 | 6 | 7 | 7 | 7 | 7 | 7 | 8 | 8 |
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- Final Fantasy 14
- Final Fantasy 11
- Final Fantasy 11
Final Fantasy 14
Chrono Trigger: Nintendo DS/3DS. Final Fantasy Tactics: PSP/Vita ( The War of the Lions remake) Kingdom Hearts 1.5 and 2.5 HD ReMix: PS4. Secret of Mana: SNES Classic Mini. Sothere you have it. My take on what the best versions of each mainline Final Fantasy title are, balancing quality, cost, and accessibility. NES Final Fantasy VII (English Prepatched) - 616 KB This hack changes just about every aspect of Final Fantasy 1 to make it like Final Fantasy VII on the PlayStation 1. Here's some gameplay footage so you can see how it's like. Final Fantasy II. Square Enix introduces a new world of magic and warriors in Final Fantasy II. The majority of games in the franchise are not sequels. A new world with new characters take center stage. The game has a deep plot with main characters unlike Final Fantasy I. It is up to Firion, Maria, Guy, and their comrades to defeat the. Timestamp2:13 - Cornelia6:11 - Chaos Shrine8:40 - Boss Garland20:03 - Pravoka24:35 - Elfheim25:27 - Elven Castle28:37 - Western Keep30:47 - Marsh Cave48:39.
See full list on strategywiki.org.
Related
Page1

Gather information in Onrac, including the purpose of OXYALE and the location of the Caravan.
Learn how combat works in Final Fantasy... and the many mechanics that don't work.
A guide to choosing the four Classes that make up your party, and how to use them.
Page3
Gather loot in the Treasure room of Gurgu Volcano B2 before proceeding further.
Page1
Find information in Castle Coneria and equip your characters in Coneria in preparation for your first quest.
Page2
Journey to the Temple of Fiends to defeat GARLAND, save Princess Sara, and collect Treasure.
Page2
Page1
Establish a base of operations in ElfLand and begin buying powerful new Spells and gear.
Page4
The King of the Northwest Castle reveals himself to be ASTOS, who has the CRYSTAL you need.
Page6
With the mystic KEY in hand, unlock the various Treasure rooms you've seen. Bring the TNT you find to the Dwarf Cave to open a canal to the outer world.
Page1
Sail west to the town of Melmond, where the earth is rotting before your eyes.
Page1
Travel to Crescent Lake where the Circle of Sages give you the CANOE so that you can pursue the Fiend of Fire.
Page1
Explore the Ice Cave to discover the FLOATER that powers the AIRSHIP.
Page3
Fight your way through the Castle of Ordeal to earn the TAIL that proves your courage.
Page4
Bring the TAIL to BAHAMUT, who grants you a Class Change.
Attribute | Start | Growth |
---|
HP | 30 | D |
Strength | 10 | C |
Agility | 10 | D |
Intelligence | 10 | C |
Endurance | 5 | C |
Luck | 5 | C |
Hit Rate | 7 | +2/level |
Magic Defense | 20 | +2*/level |
The Red Mage is a true jack-of-all-trades. They can use the second-best Armor to the Warrior in the early game, can use most of the best Weapons until the mid-game, and get a decent selection of both Black and White magic. The initial downside to the Red Mage is that they're very expensive to maintain early on. Later on the downside is just that the Red Mage kind of fizzles out. They do get all the same nukes as a Black Mage except Flare, but their melee prowess falls significantly as the game goes on, making them a decent caster with less Spells per day.
No.11GameFFV
GearSword
When red mages chainspell opposing elements, enemies have a tough time staying alive.
EarnedAltar Cave Crystal Room
Agility GradeC
Intelligence GradeC
Battle Command 1Fight (8 skill points per use)
Final Fantasy 11
Battle Command 3Run (no skill points)
Available MagicBlack Magic LV. 1–4, White Magic LV. 1–4
Final Fantasy 11
A Red Mage is basically just as good as a White Mage when casting healing magic until level 9. His lower Mind score isn't really a liability at very low levels, and his expanded equipment list can be useful early on. They'll never be quite as good as Black Mages at casting damage Spells, but they can get some Elemental damage through in a pinch.